A New Horizon
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An Adult Themed Table Top Roleplaying Game, New Horizons is fairly custom, or 'homebrew', compared to most established systems.
 
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 - The Goz -

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Join date : 2019-08-15

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PostSubject: - The Goz -   - The Goz - EmptyFri Aug 16, 2019 3:30 am

A species evolving from the Earth equivalent of a tiger, the Goz are a playful, although often considered selfish race. Goz developed space travel as a means of sating natural territory expansion within themselves.  As such, first contact with the Zax went far from well. In fact, the two species warred for decades before finally settling a neutral zone.

Goz are always built agile, their natural metabolism burning off most fats, even well into old age.  They are also known to be highly agile due to a highly acute nervous system.  As such, Goz are often the fastest to react to a situation, although it could very well be impulsive. While humanoid looking, all Goz have yellow, slitted, cat like eyes, and sharp catlike ears, and darker skin coloration due to their jungle like planet of Gozen Prime.

Goz eventually joined the Alliance after the Zax, seeing it as a potential break in their treaty.  They find kindred spirits in Humans, although some see them as flighty.  They see the hunt, whether for prey or adventure as paramount, and curiosity must be sated.

Average Life Span: 100+ Years
Average Height (Males): 6'-6'5"
Average Height (Females): 5'6-6'
Average Weight: 100-160 lbs
Diet: Carnivorous
Lifeform: Carbon Based
Language: Gozaran, A quick and passionate language, with emphasis on body language and scent.
Names:  Parents usually name their children traits, like Stalks in Dark and the like for traditional.  Most Goz nowadays tend to take names from other races, especially those they've grown fond of.

Homeworld:  Gozen Prime
Homeworld Type: Tropical
Mid 80 degrees up to 110 degrees, lower end temperatures being around 60 degrees.  Humid, daily rain storms, few large bodies of water.


Base Physical Force: 10
Fertility: 2
Base IQ: 30


Benefits:

Goz Start with One Psionic, Genetic or Cybernetic upgrade, as opposed to two.

Powers:

-Goz heal rapidly, healing 1 extra health per round, 2 health per hour, and fully healed at the end of a short rest.
-Goz have heightened hearing, and smell.
-Goz gain the first round of combat, only rolling against other Goz or have a similar skill.
-Goz move at 4 spaces in addition to any other upgrades.
-Goz cap out at 200 IQ


Detriments:

-Goz become slower in the cold, and most roll initiative with a minus 2 when fighting in a cold climate.
-Their natural curiosity also causes them to do things others might find rash, and when in combat must roll twice and accept the lower result when using tech and psionic skills.
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A New Horizon :: General :: Playable Races-
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